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You are a farmer, and you are taking some produce to sell at the nearby market town.
What is your name, farmer?
<<textbox "$name" "Bob">>
[[Great!|startnamed]]a silly little story by
<b>Buridan</b>
[[Dramatis Personae]]
<b>Home shore</b>
<<if $wheatcross is false>><span class="wheat">Bag of wheat</span>
<</if>><<if $hencross is false>><span class="hen">Chicken</span>
<</if>><<if $dogcross is false>><span class="dog">Dog</span>
<</if>><<if $farmercross is false>><span class="farmer">Farmer</span><</if>>
<b>Market shore</b>
<<if $wheatcross is true>><span class="wheat">Bag of wheat</span>
<</if>><<if $hencross is true>><span class="hen">Chicken</span>
<</if>><<if $dogcross is true>><span class="dog">Dog</span>
<</if>><<if $farmercross is true>><span class="farmer">Farmer</span><</if>>!!!On the home shore
<<if $wheatcross is false>><span class="wheat">Bag of wheat</span>
<</if>><<if $hencross is false>><span class="hen">Chicken</span>
<</if>><<if $dogcross is false>><span class="dog">Dog</span>
<</if>><<if $farmercross is false>><span class="farmer">Farmer</span><</if>>
!!!On the market shore
<<if $wheatcross is true>><span class="wheat">Bag of wheat</span>
<</if>><<if $hencross is true>><span class="hen">Chicken</span>
<</if>><<if $dogcross is true>><span class="dog">Dog</span>
<</if>><<if $farmercross is true>><span class="farmer">Farmer</span><</if>>
<<back>><<if $name is "">>Hullo there, stranger. I think you forgot to tell me your name. Please, [[go back|startprime]] and fill that there textbox in, okay?
<<else>><<if $name is "Farmer">>You got a strange name, you don't mind me saying. Well, that's fine, a name's a name. Hullo anyway.<<elseif $name is "Blues">>Heh. I like your sense of humor. Anyway, hullo there!<<else>>Well hullo there, Farmer $name!<</if>>
The gist of it is, you've planned out this trip rather poorly (if you'll pardon my saying so). See, on the way to the market town is a river. And the boats there are small, and fit only <b>two items</b>, you included.
And on this here trip, <span class="farmer">you</span>'ve brought with you a bag of prime <span class="wheat">wheat</span> you call Bruce, your prize <span class="hen">chicken</span> Pertelote, and your <span class="dog">dog</span> Spot.
As you know, <span class="dog">Spot</span> is your best friend in the whole world, but he's a scoundrel at heart. If you leave him alone with dear <span class="hen">Pertelote</span>, he gonna try to eat her! <span class="hen">Pertelote</span>'s no angel neither, though she may be winged like one. If you leave her alone with the bag of <span class="wheat">wheat</span>, she gonna eat all of your wheat!
And <span class="wheat">Bruce</span>... well he's a bag of wheat with a smiley face drawn on the bag in crayon. He's gonna be well-behaved no matter what. It's the other two what give you a problem.
Anyway, daylight's burnin'. Let's [[get a move on|whocross]].
<<set $wheatcross to false>>
<<set $hencross to false>>
<<set $dogcross to false>>
<<set $farmercross to false>><</if>>You cross with <span class="wheat"><span class="wheat">Bruce</span></span>, <<if $hencross is false and $dogcross is false>>leaving behind <span class="dog">Spot</span> and <span class="hen">Pertelote</span>.
Halfway across, you hear a distressed squawk followed by a sickening crunch of bone. When you look back to shore, you see <span class="dog">Spot</span> with darling <span class="hen">Pertelote</span>, limp in his red mouth.
<span class="dog">Spot</span> looks at you with a bloody stupid grin. You can't even be mad at him. Look at that adorable little murderer.
Instead you raise your fists to the heavens. "NOOOOOOOOOOO!"
Your favorite chicken, her life ended in an instant by a moment of stupidity. She was destined to lay so many more eggs. Great eggs, nutritious and perfect in every way. But she will lay eggs no more. The curtain has fallen on lady <span class="hen">Pertelote</span> and her perfect eggs.
Beside you, <span class="wheat">Bruce</span> doesn't say anything, because he's a bag of wheat.
<span class="end">BAD END</span><<elseif $hencross is true and $dogcross is false>>leaving behind <span class="dog">Spot</span>.
You deposit <span class="wheat">Bruce</span> on the shore, joining <span class="hen">Pertelote</span>.
[[Disembark on the market shore.|whocrossback]]<<elseif $hencross is false and $dogcross is true>>leaving behind <span class="hen">Pertelote</span>.
You deposit <span class="wheat">Bruce</span> on the shore, joining <span class="dog">Spot</span>.
[[Disembark on the market shore.|whocrossback]]<<elseif $hencross is true and $dogcross is true>>leaving behind no one.
You deposit <span class="wheat">Bruce</span> on the shore, joining <span class="dog">Spot</span> and <span class="hen">Pertelote</span>.
[[Yay!|everyonecross]]<<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $wheatcross to true>>
<<set $farmercross to true>>You cross with <span class="hen"><span class="hen">Pertelote</span></span>, <<if $wheatcross is false and $dogcross is false>>leaving behind <span class="dog">Spot</span> and <span class="wheat">Bruce</span>.
The journey across the river is uneventful. On the shore, <span class="dog">Spot</span> is getting along with <span class="wheat">Bruce</span> just fine. As you watch, he raises a leg and pees on <span class="wheat">Bruce</span> a little. That's fine.
You deposit <span class="hen">Pertelote</span> on the shore.
[[Disembark on the market shore.|whocrossback]]<<elseif $wheatcross is false and $dogcross is true>>leaving behind <span class="wheat">Bruce</span>.
You deposit <span class="hen">Pertelote</span> on the shore, joining <span class="dog">Spot</span>.
[[Disembark on the market shore.|whocrossback]]<<elseif $wheatcross is true and $dogcross is false>>leaving behind <span class="dog">Spot</span>.
You deposit <span class="hen">Pertelote</span> on the shore, joining <span class="wheat">Bruce</span>.
[[Disembark on the market shore.|whocrossback]]<<elseif $wheatcross is true and $dogcross is true>>leaving behind no one.
You deposit <span class="hen">Pertelote</span> on the shore, joining <span class="dog">Spot</span> and <span class="wheat">Bruce</span>.
[[Yay!|everyonecross]]<<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $hencross to true>>
<<set $farmercross to true>>You cross with <span class="dog"><span class="dog">Spot</span></span>, <<if $hencross is false and $wheatcross is false>>leaving behind <span class="hen">Pertelote</span> and <span class="wheat">Bruce</span>.
Halfway across, a sudden gust of wind carries an empty burlap sack across the river, until it flops into the water beside you.
You realize with horror that the sack is <span class="wheat">Bruce</span>. He is devoid of wheat, and filling fast with water, but that broad crayon grin remains steadfastly on his face. You reach over the side of the boat to caress his face one last time, but he sinks quickly, and your fingers brush only water.
Looking back to shore, you see <span class="hen">Pertelote</span>, perched smugly on the shore, immobilized by the enormous feast she just gorged on. How does a chicken that size even go through a bag of wheat that fast? It doesn't seem anatomically possible.
"BIRRRDDDDD!" you roar, shaking your fists.
Her beady little eyes seem to challenge you. "What're you gonna do, Farmer $name?" they seem to say.
Well, this was a fiasco. At least your family's having chicken for dinner tonight.
<span class="end">BAD END</span>
<<elseif $hencross is true and $wheatcross is false>>leaving behind <span class="wheat">Bruce</span>. He doesn't seem to mind, judging by the dopey grin on his face.
You deposit <span class="dog">Spot</span> on the shore, joining <span class="hen">Pertelote</span>.
[[Disembark on the market shore.|whocrossback]]<<elseif $hencross is false and $wheatcross is true>>leaving behind <span class="hen">Pertelote</span> alone on the shore.
You deposit <span class="dog">Spot</span> on the shore, joining <span class="wheat">Bruce</span>.
[[Disembark on the market shore.|whocrossback]]<<elseif $hencross is true and $wheatcross is true>>leaving behind no one.
You deposit <span class="dog">Spot</span> on the shore, joining <span class="wheat">Bruce</span> and <span class="hen">Pertelote</span>.
[[Yay!|everyonecross]]<<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $dogcross to true>>
<<set $farmercross to true>><span class="farmer">Farmer $name</span> - You. Well-meaning farmer, bit of an idiot. (sorry)
<span class="wheat"><span class="wheat">Bruce</span></span> - A bag of prime-quality wheat with a smiley face drawn on the bag. Always cheerful. Great chap. Doesn't like water.
<span class="hen"><span class="hen">Pertelote</span></span> - A prize hen from your coop. Beautiful, for a hen. A bit of a diva. Really likes Bruce.
<span class="dog"><span class="dog">Spot</span></span> - Your best friend. Pretty good boy, except for when he pees on the carpet. Or digs up all your turnips. Or tries to eat your prize hen (see above). Actually he's not a very good boy. But you love him anyway.
<<back>>You're on the home shore. Who do you take across with you?
<<if $wheatcross is false>>[[The bag of wheat.|wheatcross]]
<</if>><<if $hencross is false>>[[The hen.|hencross]]
<</if>><<if $dogcross is false>>[[The dog.|dogcross]]<</if>>
[[Go across alone.|onlyfarmercross]]You have to make your way back. There is space for one more, should you wish to bring someone with you.
<<if $wheatcross is true>>[[The bag of wheat.|wheatcrossback]]
<</if>><<if $hencross is true>>[[The hen.|hencrossback]]
<</if>><<if $dogcross is true>>[[The dog.|dogcrossback]]<</if>>
[[Go back alone.|onlyfarmercrossback]]<<if $dogcross is true and $hencross is false>>You take <span class="wheat">Bruce</span> back across with you, leaving behind <span class="dog">Spot</span>.
[[Disembark on the home shore.|whocross]]<<elseif $dogcross is false and $hencross is true>>You take <span class="wheat">Bruce</span> back across with you, leaving behind <span class="hen">Pertelote</span>.
[[Disembark on the home shore.|whocross]]<<elseif $dogcross is true and $hencross is true>>You take <span class="wheat">Bruce</span> back across with you, leaving behind <span class="dog">Spot</span> and <span class="hen">Pertelote</span>.
<span class="end">BAD END</span><<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $wheatcross to false>>
<<set $farmercross to false>><<if $dogcross is false and $wheatcross is false>>You take <span class="hen">Pertelote</span> back across with you, leaving behind no one.
[[Disembark on the home shore.|whocross]]<<elseif $dogcross is false and $wheatcross is true>>You take <span class="hen">Pertelote</span> back across with you, leaving behind <span class="wheat">Bruce</span>.
[[Disembark on the home shore.|whocross]]<<elseif $dogcross is true and $wheatcross is false>>You take <span class="hen">Pertelote</span> back across with you, leaving behind <span class="dog">Spot</span>.
[[Disembark on the home shore.|whocross]]<<elseif $dogcross is true and $wheatcross is true>>You take <span class="hen">Pertelote</span> back across with you, leaving behind <span class="dog">Spot</span> and <span class="wheat">Bruce</span>.
[[Disembark on the home shore.|whocross]]<<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $hencross to false>>
<<set $farmercross to false>><<if $hencross is true and $wheatcross is false>>You take <span class="dog">Spot</span> back across with you, leaving behind <span class="hen">Pertelote</span>.
[[Disembark on the home shore.|whocross]]<<elseif $hencross is false and $wheatcross is true>>You take <span class="dog">Spot</span> back across with you, leaving behind <span class="wheat">Bruce</span>.
[[Disembark on the home shore.|whocross]]<<elseif $hencross is true and $wheatcross is true>>You take <span class="dog">Spot</span> back across with you, leaving behind <span class="wheat">Bruce</span> and <span class="hen">Pertelote</span>.
Halfway across, a sudden gust of wind carries an empty burlap sack across the river, until it flops into the water beside you.
You realize with horror that the sack is <span class="wheat">Bruce</span>. He is devoid of wheat, and filling fast with water, but that broad crayon grin remains steadfastly on his face. You reach over the side of the boat to caress his face one last time, but he sinks quickly, and your fingers brush only water.
Looking back to shore, you see <span class="hen">Pertelote</span>, perched smugly on the shore, immobilized by the enormous feast she just gorged on. How does a chicken that size even go through a bag of wheat that fast? It doesn't seem anatomically possible.
"BIRRRDDDDD!" you roar, shaking your fists.
Her beady little eyes seem to challenge you. "What're you gonna do, Farmer $name?" they seem to say.
Well, this was a fiasco. At least your family's having chicken for dinner tonight.
<span class="end">BAD END</span><<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $dogcross to false>>
<<set $farmercross to false>><<if $hencross is true and $wheatcross is false and $dogcross is false>>You go back across alone, leaving behind <span class="hen">Pertelote</span>.
[[Disembark on the home shore.|whocross]]<<elseif $hencross is true and $wheatcross is true and $dogcross is false>>You go back across alone, leaving behind <span class="wheat">Bruce</span> and <span class="hen">Pertelote</span>.
Halfway across, a sudden gust of wind carries an empty burlap sack across the river, until it flops into the water beside you.
You realize with horror that the sack is <span class="wheat">Bruce</span>. He is devoid of wheat, and filling fast with water, but that broad crayon grin remains steadfastly on his face. You reach over the side of the boat to caress his face one last time, but he sinks quickly, and your fingers brush only water.
Looking back to shore, you see <span class="hen">Pertelote</span>, perched smugly on the shore, immobilized by the enormous feast she just gorged on. How does a chicken that size even go through a bag of wheat that fast? It doesn't seem anatomically possible.
"BIRRRDDDDD!" you roar, shaking your fists.
Her beady little eyes seem to challenge you. "What're you gonna do, Farmer $name?" they seem to say.
Well, this was a fiasco. At least your family's having chicken for dinner tonight.
<span class="end">BAD END</span><<elseif $hencross is false and $wheatcross is true and $dogcross is true>>You go back across alone, leaving behind <span class="dog">Spot</span> and <span class="wheat">Bruce</span>.
The journey across the river is uneventful. On the shore, <span class="dog">Spot</span> is getting along with <span class="wheat">Bruce</span> just fine. As you watch, he raises a leg and pees on <span class="wheat">Bruce</span> a little. That's fine.
[[Disembark on the home shore.|whocross]]<<elseif $hencross is true and $wheatcross is false and $dogcross is true>>You go back across alone, leaving behind <span class="dog">Spot</span> and <span class="hen">Pertelote</span>.
Halfway across, you hear a distressed squawk followed by a sickening crunch of bone. When you look back to shore, you see <span class="dog">Spot</span> with darling <span class="hen">Pertelote</span>, limp in his red mouth.
<span class="dog">Spot</span> looks at you with a bloody stupid grin. You can't even be mad at him. Look at that adorable little murderer.
Instead you raise your fists to the heavens. "NOOOOOOOOOOO!"
Your favorite chicken, her life ended in an instant by a moment of stupidity. She was destined to lay so many more eggs. Great eggs, nutritious and perfect in every way. But she will lay eggs no more. The curtain has fallen on lady <span class="hen">Pertelote</span> and her perfect eggs.
On the opposite shore, <span class="wheat">Bruce</span> doesn't say anything, because he's a bag of wheat.
<span class="end">BAD END</span><<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $farmercross to false>>Everyone is across. :)
Good job for not screwing this up, Farmer $name!
You go on to sell your produce and return to your farm with a fat purse. Next month, you'll do it all over again. But that's a story for another time.
<span class="end">THE END</span>This page magically teleports everyone across the river.
<<set $wheatcross to true>>
<<set $hencross to true>>
<<set $dogcross to true>>
<<set $farmercross to true>>
<<back>>You cross alone, leaving behind <<if $wheatcross is false and $hencross is false and $dogcross is false>><span class="wheat">Bruce</span>, <span class="hen">Pertelote</span> and <span class="dog">Spot</span>.
<span class="hen">Pertelote</span> wastes no time in tearing into <span class="wheat">Bruce</span>. His burlap face is split by her sharp claws, and his wheaty innards spill out. <span class="dog">Spot</span>, not wanting to miss out on the fun, lunges at <span class="hen">Pertelote</span>, catching her in his jaws and snapping her neck instantly. Chicken blood spurts over the bag of wheat that was <span class="wheat">Bruce</span>, seeping into the grains. As you watch from the boat, helpless and horrified, <span class="dog">Spot</span> wags his tail at you expectantly.
Your prize hen is dead and there's now chicken blood all over your best wheat. At least <span class="dog">Spot</span> is happy.
You could not have screwed that up more, Farmer $name.
<span class="end">BAD END</span><<elseif $wheatcross is false and $hencross is false and $dogcross is true>><span class="wheat">Bruce</span> and <span class="hen">Pertelote</span>.
Halfway across, a sudden gust of wind carries an empty burlap sack across the river, until it flops into the water beside you.
You realize with horror that the sack is <span class="wheat">Bruce</span>. He is devoid of wheat, and filling fast with water, but that broad crayon grin remains steadfastly on his face. You reach over the side of the boat to caress his face one last time, but he sinks quickly, and your fingers brush only water.
Looking back to shore, you see <span class="hen">Pertelote</span>, perched smugly on the shore, immobilized by the enormous feast she just gorged on. How does a chicken that size even go through a bag of wheat that fast? It doesn't seem anatomically possible.
"BIRRRDDDDD!" you roar, shaking your fists.
Her beady little eyes seem to challenge you. "What're you gonna do, Farmer $name?" they seem to say.
Well, this was a fiasco. At least your family's having chicken for dinner tonight.
<span class="end">BAD END</span><<elseif $wheatcross is true and $hencross is false and $dogcross is false>><span class="hen">Pertelote</span> and <span class="dog">Spot</span>.
Halfway across, you hear a distressed squawk followed by a sickening crunch of bone. When you look back to shore, you see <span class="dog">Spot</span> with darling <span class="hen">Pertelote</span>, limp in his red mouth.
<span class="dog">Spot</span> looks at you with a bloody stupid grin. You can't even be mad at him. Look at that adorable little murderer.
Instead you raise your fists to the heavens. "NOOOOOOOOOOO!"
Your favorite chicken, her life ended in an instant by a moment of stupidity. She was destined to lay so many more eggs. Great eggs, nutritious and perfect in every way. But she will lay eggs no more. The curtain has fallen on lady <span class="hen">Pertelote</span> and her perfect eggs.
On the opposite shore, <span class="wheat">Bruce</span> doesn't say anything, because he's a bag of wheat.
<span class="end">BAD END</span><<elseif $wheatcross is false and $hencross is true and $dogcross is false>><span class="wheat">Bruce</span> and <span class="dog">Spot</span>.
[[whocrossback]]<<elseif $wheatcross is true and $hencross is false and $dogcross is true>><span class="hen">Pertelote</span>.
[[whocrossback]]<<else>>a debug fragment. (If you see this, something has gone wrong somewhere.)<</if>>
<<set $farmercross to true>>